Evil Program Sark 2 Miniature Cyberpunk Disc-Agent
About this miniature
Made from high-quality resin. Spinning a disc straight into enemy territory, the Evil Program Sark 2 Miniature by Papsikels from We Print Miniatures is a real wildcard. No one quite knows where his loyalties lie—he could be a dependable digital soldier or a rogue agent cleverly embedded in your ranks. With a sleek, menacing design and a stance that oozes calculated precision, this sci-fi miniature is perfect for introducing tension and suspicion to your tabletop sessions. True to Papsikels' original design, Sark 2 fits effortlessly into campaigns filled with cyber warfare, infiltration, and digital deception. Whether he’s executing a flawless data heist in Starfinder or navigating the shifting allegiances of Necromund’s tech underworld, he brings an edge of uncertainty that keeps players guessing. Ideal for Dungeons & Dragons with a sci-fi twist, too.
Sark 2 reads as an armored futuristic operative in a dynamic throwing pose, with one arm raised to launch a flat disc weapon and the other held ready for close-quarters movement. The segmented tech-armor, shoulder plates, and focused expression make him a strong fit for cyberpunk squads, security forces, digital enforcers, or undercover infiltrators in sci-fi skirmish games and RPG encounters.
Add this resin miniature (and pair it with other resin miniatures) to build a high-tech strike team, a suspicious NPC, or a rogue program antagonist for missions involving hacking, data theft, corporate raids, and neon-soaked wasteland firefights.
Made from high-quality resin. Spinning a disc straight into enemy territory, the Evil Program Sark 2 Miniature by Papsikels from We Print Miniatures is a real wildcard. No one quite knows where his loyalties lie—he could be a dependable digital soldier or a rogue agent cleverly embedded in your ranks. With a sleek, menacing design and a stance that oozes calculated precision, this sci-fi miniature is perfect for introducing tension and suspicion to your tabletop sessions. True to Papsikels' original design, Sark 2 fits effortlessly into campaigns filled with cyber warfare, infiltration, and digital deception. Whether he’s executing a flawless data heist in Starfinder or navigating the shifting allegiances of Necromund’s tech underworld, he brings an edge of uncertainty that keeps players guessing. Ideal for Dungeons & Dragons with a sci-fi twist, too.
Sark 2 reads as an armored futuristic operative in a dynamic throwing pose, with one arm raised to launch a flat disc weapon and the other held ready for close-quarters movement. The segmented tech-armor, shoulder plates, and focused expression make him a strong fit for cyberpunk squads, security forces, digital enforcers, or undercover infiltrators in sci-fi skirmish games and RPG encounters.
Add this resin miniature (and pair it with other resin miniatures) to build a high-tech strike team, a suspicious NPC, or a rogue program antagonist for missions involving hacking, data theft, corporate raids, and neon-soaked wasteland firefights.
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How we size our miniatures
We measure every mini from foot to eyeline, assuming a 6 ft male — so the millimetre is the eyeline, not the top of the helmet. Females, monsters, and smaller folk scale up or down so they don't look silly standing next to a standard human.
The standard for games like D&D and many roleplay games as well as older versions of Grimdark Battlefields.
Many games use this size as it provides more detail for painting and to fit with modern game systems like Grimdark Wargames and skirmish games. Also used for 28mm Monsters to give them even more threat.
When you need a bit more threat a 35mm mini in a 32 or 28mm game can add real weight to an encounter. Great for painting to maximise detail for the tabletop
Showpiece scale — built for shelf display, busts, and showcase paint jobs. Maximum surface area for blending, framing, and competition-grade detail.
Need something bespoke? Hit "Custom Size" on any product page — we'll print to your spec.
Questions we get asked
A LOT
We dispatch orders 5 days a week, due to our on-demand nature bigger orders can take longer to print and pass quality assurance. Our average dispatch time is 4 days with out longest 20 days for very large orders. You can contact us at anytime to check on the status of your order and any holdups. We can usually part dispatch any UK order is taking longer than usual, just ask!
NO!All our miniatures are dispatched washed and cured to offer you a clean and perfect base to prime and paint from. No waiting, just miniatures ready to use.
We print to order, so 3–5 working days on average but at busy times i can take a little longer for the UK and 7–14 for everywhere else.
Our Miniatures are made from Light reactive Resin, it's all very cutting edge science or witch craft we arn't too sure.
Our resin is designed to flex rather than snap, which helps prevent breakages during shipping. Occasionally, thin parts like swords, staffs, or gun barrels may arrive slightly bent—this is normal and easy to fix.
Recommended method – Warm water:
Dip the bent part into a bowl of lukewarm water for about 1 second, then gently hold the miniature so the part points straight down. If needed, repeat the process, adding an extra second or two. Once the resin cools, the new position will be locked in.
Other methods:
A hair dryer can work, but we don’t recommend it as heating the whole miniature may soften details or cause unwanted bends.
A radiator can also work, but use extreme care—too much heat can damage the resin.
If you’re unsure or need help, just get in touch and we’ll be happy to advise.
United Kingdom
Standard Shipping
- Standard UK Postage £3.95 or Free Over £50
Large or fragile shipping
- £5.50 or Free over £50
USA & Canada
International Parcel
- Standard International $18
- Free Over $100
We print all our orders on demand which means at busy times their can take us up-to 5 day to print and ship your order. Large orders will take longer to fulfill and we may choose to part dispatch your order so your not waiting too long before at least recieving some of your order.
For the rest of the world is usually takes 7 - 16 days after dispatch. Please note Christmas can add a number of extra days onto all processing and shipping times .
Don't worry get in-touch with us and quote your order number and a replacement miniature will be dispatched ASAP. We try and remedy broken miniatures as a priority but during busy times it can take us a few days extra to get a replacement sent to you.
You can dispose of the broken miniature as you see fit or use it as part of your conversion projects.
Of course you can have a full refund and we wont quibble about it either. Please contact our support team and quote your order number and which parts you would like refunded. We work very hard to give 5 Star Service and Quality but understand we can't get it right every time. We hope you will consider us again in future, we are always learning!
With large orders or at busy times we might choose to part ship your order, this usually happens if one or two minaiture in a large order are causing many others to sit around not in your hands.
In this case we ship what we have and follow up with the missing miniatures a few days later.
In some rare cases we might have to declare a miniature unprintable and offer you a full refund or store credit, your choice.