Evil Program Sark 2 Miniature Cyberpunk Disc-Agent
About this miniature
Made from high-quality resin. Spinning a disc straight into enemy territory, the Evil Program Sark 2 Miniature by Papsikels from We Print Miniatures is a real wildcard. No one quite knows where his loyalties lie—he could be a dependable digital soldier or a rogue agent cleverly embedded in your ranks. With a sleek, menacing design and a stance that oozes calculated precision, this sci-fi miniature is perfect for introducing tension and suspicion to your tabletop sessions. True to Papsikels' original design, Sark 2 fits effortlessly into campaigns filled with cyber warfare, infiltration, and digital deception. Whether he’s executing a flawless data heist in Starfinder or navigating the shifting allegiances of Necromund’s tech underworld, he brings an edge of uncertainty that keeps players guessing. Ideal for Dungeons & Dragons with a sci-fi twist, too.
Sark 2 reads as an armored futuristic operative in a dynamic throwing pose, with one arm raised to launch a flat disc weapon and the other held ready for close-quarters movement. The segmented tech-armor, shoulder plates, and focused expression make him a strong fit for cyberpunk squads, security forces, digital enforcers, or undercover infiltrators in sci-fi skirmish games and RPG encounters.
Add this resin miniature (and pair it with other resin miniatures) to build a high-tech strike team, a suspicious NPC, or a rogue program antagonist for missions involving hacking, data theft, corporate raids, and neon-soaked wasteland firefights.
Made from high-quality resin. Spinning a disc straight into enemy territory, the Evil Program Sark 2 Miniature by Papsikels from We Print Miniatures is a real wildcard. No one quite knows where his loyalties lie—he could be a dependable digital soldier or a rogue agent cleverly embedded in your ranks. With a sleek, menacing design and a stance that oozes calculated precision, this sci-fi miniature is perfect for introducing tension and suspicion to your tabletop sessions. True to Papsikels' original design, Sark 2 fits effortlessly into campaigns filled with cyber warfare, infiltration, and digital deception. Whether he’s executing a flawless data heist in Starfinder or navigating the shifting allegiances of Necromund’s tech underworld, he brings an edge of uncertainty that keeps players guessing. Ideal for Dungeons & Dragons with a sci-fi twist, too.
Sark 2 reads as an armored futuristic operative in a dynamic throwing pose, with one arm raised to launch a flat disc weapon and the other held ready for close-quarters movement. The segmented tech-armor, shoulder plates, and focused expression make him a strong fit for cyberpunk squads, security forces, digital enforcers, or undercover infiltrators in sci-fi skirmish games and RPG encounters.
Add this resin miniature (and pair it with other resin miniatures) to build a high-tech strike team, a suspicious NPC, or a rogue program antagonist for missions involving hacking, data theft, corporate raids, and neon-soaked wasteland firefights.
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How we size our miniatures
We measure every mini from foot to eyeline, assuming a 6 ft male, so the millimetre is the eyeline, not the top of the helmet. Females, monsters, and smaller folk scale up or down so they don't look silly standing next to a standard human.
The standard for games like D&D and many roleplay games as well as older versions of Grimdark Battlefields.
Many games use this size as it provides more detail for painting and to fit with modern game systems like Grimdark Wargames and skirmish games. Also used for 28mm Monsters to give them even more threat.
When you need a bit more threat a 35mm mini in a 32 or 28mm game can add real weight to an encounter. Great for painting to maximise detail for the tabletop
Built for shelf display, busts and showcase paint jobs. Maximum surface area for blending, framing and competition-grade detail.
Browse our full range and pick the size that suits your project on any product page.
Questions we get asked
A LOT
We dispatch orders five days a week. Everything is printed to order, so bigger orders take longer to print and pass quality checks. Our average dispatch time is 4 days, and very large orders can take up to 20 days. You can contact us at any time to check on your order. If a UK order is taking longer than usual, we can usually send part of it first: just ask!
No! All our miniatures are dispatched washed and cured, so they arrive as a clean base to prime and paint. No waiting, just miniatures ready to use.
Most orders are dispatched within 4 days. Royal Mail usually delivers in 2 to 3 days in the UK and 7 to 16 days to the rest of the world. Busy periods and Christmas can add a few days.
Our miniatures are made from light-reactive resin. It's all very cutting-edge science (or witchcraft, we aren't too sure).
Our resin is designed to flex rather than snap, which helps prevent breakages in the post. Now and then a thin part like a sword, staff or gun barrel arrives slightly bent. This is normal and easy to fix.
Warm water: dip the bent part in water at 40 to 50°C for 10 seconds, then hang the miniature upside down with the part pointing at the floor so gravity straightens it. Let it cool fully before you turn it upright. Still bent? Dip it again for 20 seconds; thicker parts take a little longer.
Never use a radiator, microwave or oven. If you're unsure, just get in touch and we'll be happy to help.
United Kingdom
- Standard: £4.95
- Large miniatures: £5.50
- Free UK shipping on orders of £55 and over
USA
- Standard International: $26
- Free over $115
Canada
- Standard International: $18
- Free over $150
Australia and New Zealand
- Calculated at checkout
Once your order ships we'll email you. Everything is printed to order, so at busy times it can take up to 5 days to print and dispatch. Large orders take longer, and we may send part of your order first so you're not waiting for all of it.
Royal Mail usually delivers in 2 to 3 days in the UK and 7 to 16 days to the rest of the world. Christmas can add a few extra days.
Don't worry. Get in touch, quote your order number, and we'll send a replacement as a priority. At busy times it can take a few extra days.
There's no need to send the broken miniature back: keep it for a conversion project.
Yes. You can ask for a refund within 30 days of receiving your order. Contact our support team with your order number and the items you'd like refunded.
If something arrives damaged, faulty or wrong, we'll replace or refund it at no cost to you. If you've changed your mind or ordered the wrong size, we may ask you to send it back at your cost first. Full details are in our Refund Policy.
A slight sheen on some areas is completely normal for cured resin and does not affect the model. It can show where supports were removed or where the surface cured a little differently during printing.
If you'd like a uniform finish, a quick scuff with fine sandpaper followed by your usual primer gives an even, matt surface ready to paint.